I just shipped a small but meaningful change inside Indie10k
Published 2025-10-04
Now, your daily growth rep depends on which track you’re on.
Instead of pulling a rep from the general pool, the system looks at your track and picks reps relevant to your current stage.
Say, you're post-launched, you might see a rep to build a tiny shippable tool in 24h to expand funnel, but you won't see this task in idea validation phase.
That’s it — same flow, same simplicity — but suddenly the experience feels much more personal.
Under the hood, it’s literally just a tag filter. No new buttons. No extra UI. You pick your track → reps adapt automatically.
What looks simple now took me at least ten long chats with ChatGPT over three days to become simple. We explored “repsets” like in fitness apps, AI-generated reps, dynamic difficulty scaling… but every idea added complexity that broke the “SLC” rule — Simple, Lovable, Complete.
So I killed them all. And that killing was the hard part.
Indie10k keeps proving this lesson: simplicity isn’t a design choice — it’s a daily battle. Every idea that feels smart is secretly asking, “Do you really need me?”
Curious: If you track user stages or milestones in your product, how do you keep it simple without making it generic?
Want to try it? 👉 https://indie10k.com